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The Top 10 Hallmarks of Dark Fantasy
Published on July 31, 2025

The Top 10 Hallmarks of Dark Fantasy

Written by Akinwale

The very word dark fantasy invokes images of dread and horror.

Any cross between darkness and fantasy can only be from the worst possible scenarios the human imagination can conjure.

What is dark fantasy?

At its most basic, dark fantasy is a term used to describe a fantasy story with a pronounced horror element. A stricter definition is difficult to pin down, as authors, publishers, and readers have used “dark fantasy” in various contexts throughout the years. Dark fantasy is often used as a synonym for supernatural horror. Some authors and critics also apply the term to high fantasy stories that feature anti-heroic or morally ambiguous protagonists. Fantasy works by writers typically associated with the horror genre are sometimes described as “dark fantasy.” Conversely, the term is also used to describe “darker” works by authors best-known for other styles of fantasy. 
-Goodreads

The Goodreads definition of dark fantasy reflects just how broad this subgenre is. Regardless of the length and breadth of the spectrum, dark fantasy has several standout traits that make works in the genre easily recognizable.

How to identify dark fantasy books

Here are ten major hallmarks of dark fantasy books:

1. Anti-heroes

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In dark fantasy, you’re not following noble knights or pure-hearted farm boys destined to save the world. You’re following the thief who poisoned a king for coin, the ex-paladin who lost faith and now works as a sellsword, or the orphan who gained magical powers through murder.

These aren’t characters who fight for what’s right. They fight because they have no choice. After all, someone must die, or because they enjoy it. They’re messy, conflicted, and often loathsome—but also strangely magnetic.

If you find yourself sympathizing with someone you’d run from in real life, that’s your first sign you’re reading dark fantasy.

2. Explicit sex scenes

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Intimacy is emotional, healing, and beautiful in light fantasy or romance-driven tales. In dark fantasy, it’s often the opposite—sex can be a weapon, a transaction, a mistake, or even a curse. If two characters fall into bed, it’s not always because they’re in love. It might be desperation. Power play. Trauma. Boredom. Or nothing at all.

These scenes strip away fantasy’s usual gloss and reflect sex as something human: flawed, dangerous, sometimes ugly. There’s rarely sweetness here; when there is, it’s usually interrupted by betrayal, secrets, or blood. If you find yourself cringing rather than swooning, it’s not bad writing—it’s the genre doing what it does best: unsettling you.

3. Destructive magic

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In traditional fantasy, magic is beautiful, awe-inspiring, and used to solve problems. In dark fantasy, magic is often the problem. It burns villages, warps nature, drives people mad, or extracts heavy prices from its users. There’s a reason most spellcasters in these worlds are feared or hunted. Magic here corrupts. It destroys kingdoms. It kills children. It devours the soul of its wielder.

And people use it anyway. Because they’re desperate, or greedy, or broken enough not to care. If a world has magic, but no wizard seems joyful, and every spell has a body count, you’re neck-deep in dark fantasy.

4. Blood magic

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In supernatural horror, blood magic isn’t hidden—it’s mainstream. Characters don’t chant pretty incantations and wave wands. They carve symbols into flesh, speak forgotten languages, and offer blood, sometimes their own, often someone else’s. Power is extracted violently. The more blood spilled, the stronger the spell.

Rituals might require virgin hearts, drowned infants, or mass sacrifice. And even the most practical mages accept that sometimes a vein must be opened for power to flow. Healing spells? They exist, sure, but they cost a life or soul.

You’re in the middle of dark fantasy if there’s a knife, a screaming sacrifice, or a blood-soaked altar. And chances are, the character performing the ritual doesn’t flinch anymore. Because in this world, such as the world of the Sword of Truth series, blood is currency. And power always demands it.

5. Mercenary bands

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Forget gallant fellowship groups or youthful adventurers with shiny destinies. In dark fantasy, your traveling companions are more likely to be criminals, killers, drunkards, deserters, or cursed wanderers. These aren’t characters who came together out of love or duty—they’re in it for gold, revenge, or survival.

And they don’t trust each other. They bicker, betray, or outright murder within the group. Loyalty, if it exists, is complicated and earned through shared suffering. These are bands of mercenaries, not heroes. They walk into taverns, and people go silent.

6. Horror

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Macabre fantasy doesn’t just flirt with horror. It marries it. The monsters rule cities, haunt forests, and whisper through blood-soaked books. You’ll find body horror in gruesome detail: skin stitched with runes, eyes gouged for prophecy, undead soldiers groaning with forgotten voices.

Even the magic reeks of horror—demonic pacts, cursed grimoires, necromantic puppetry. Like we see in Michael R. Fletcher’s Black Stone Heart, there’s often a sense that something ancient and wrong is just beyond the veil. And sometimes, the worst horrors are human: tyrants who eat souls, priests who bless murder, and children who laugh while killing.

Dark fantasy uses horror not just for scares but also to reveal the actual cost of power, corruption, and survival.

7. Violence and gore

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Grimdark isn’t about cartoon swordplay or bloodless duels. Here, violence is raw, messy, and described in uncomfortable detail. Blades crunch through bone. Arrows pierce throats. Heads roll, entrails spill, and the air is thick with the stench of rot.

Every death means something, even if it’s just a reminder that no one is safe. Characters suffer real injuries that don’t magically disappear. They lose limbs, eyes, and minds. Torture is a plot device, and war isn’t epic—it’s ugly.

Civilians die. Children scream. And no, the dog probably won’t make it. This brutal realism grounds dark fantasy, separating it from its high-fantasy cousin.

8. Dystopian or decaying settings

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The setting itself is often a character, and it’s dying. Cities are crumbling under plague, corruption, or civil war. Forests are cursed and whisper your name in the dark. The air might carry ash. Magic has poisoned the land, or the gods have turned their backs. People live in fear, not hope. The world might already be lost before the first page. And if not, it’s likely headed there fast.

You won’t find cozy villages or elven sanctuaries here. You’ll discover starving peasants, haunted castles, polluted rivers, and empires built on bones. Every environment reflects despair—grime, fog, blood, or fire. Even places that seem safe hide rot under the surface.

If the world feels like it’s actively working against the characters, or like no amount of heroism can fix it, you’re not in epic fantasy anymore.

9. Unhappy endings

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Happily ever after isn’t a strong belief in this genre. If the hero survives, they’re broken. If they win, the price is too high. Love is lost, friends are dead, and the world is worse than when the journey began.

You may reach the last page and feel hollow. Or betrayed. Or haunted. That’s the point. The genre aims for emotional realism: nobody gets out clean in a world so cruel. Justice rarely comes. Villains often rise. Sometimes, the hero becomes the villain. Other times, they simply fail.

Like the entirety of the Malazan Book of the Fallen, the ending might be ambiguous, bleak, or outright devastating. If there’s hope, it’s flickering, fragile, and buried under rubble. These endings stay with you, not because they satisfy, but because they wound. If you finish a book and stare into space, questioning everything you just read and needing a whole week to emotionally recover… welcome to the brutal embrace of dark fantasy.

10. Eldritch creatures

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Supernatural horror often dips into the cosmic and eldritch. You’ll find beings that defy logic, creatures that don’t fit into natural law, and horrors that can’t be killed, only contained, if you’re lucky.

These aren’t dragons or orcs. They are things with too many mouths. Eyes that move. Shapes that whisper secrets to your soul. They corrupt minds, warp reality, and defy comprehension. Sometimes they’re ancient gods, sometimes forgotten evils, sometimes the land itself. And the worst part? They don’t care.

If you come across a creature so profoundly wrong that characters go mad from simply seeing it—if the unknowable lurks behind every shadow and dream—you’re deep in dark fantasy’s most terrifying corner.

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